SuperBetter is backed by science
Published studies show significant benefits for resilience and mental health
The Power of Living Gamefully
SuperBetter is powered by the Live Gamefully® method, an evidence-based framework that uses the psychology of game play in all of life.
SuperBetter increases resilience
Resilience is the ability to stay strong, motivated and optimistic even in the face of change and difficult challenges. Higher resilience is associated with increased academic success, higher graduation rates, better workplace performance, improved mental health and thriving in life.
Participants in SuperBetter studies improved six mental, emotional and social measures that are scientifically linked to higher resilience. All of these improvements were statistically significant.
Published studies evaluating SuperBetter
Articles in more than a dozen scientific journals
In a randomized controlled trial at University of Pennsylvania, playing SuperBetter for 30 days was associated with significant reductions in depression symptoms.
A 2021 clinical trial found that playing the SuperBetter app can be effective in reducing symptoms of depression during the COVID-19 pandemic, with positive results maintained after 6-months.
SuperBetter had the greatest effect size for reducing symptoms of depression among 22 apps included in the first meta-analysis of randomized controlled trials evaluating smartphone apps for depression (2017). In a follow up meta-analysis, SuperBetter had the #3 effect size among 54 apps (2019). SuperBetter also had the #1 effect size among 6 apps in a meta-analysis evaluating trials where depression was the primary outcome. SuperBetter was also evaluated in a 2022 meta-analysis.
In a randomized controlled trial at University of Pennsylvania, playing SuperBetter for 30 days was associated with significant reductions in anxiety symptoms.
A 2021 clinical trial found that playing the SuperBetter app can be effective in reducing symptoms of anxiety during the COVID-19 pandemic, with positive results maintained after 6-months.
SuperBetter had the greatest effect size for reducing symptoms of anxiety among 9 apps included in the first meta-analysis of randomized controlled trials evaluating smartphone apps for anxiety (2017). In a follow up meta-analysis , SuperBetter had the #8 effect size among 39 apps (2019).
An article in the British Journal of Guidance & Counseling proposes that considering one’s career life from the perspective of a game – and in particular SuperBetter – can provide a new perspective for one’s career narrative and foster wellbeing, proactive behaviors, coping strategies & success.
In an NIH-funded clinical trial at The Ohio State University Wexner Medical Center and Cincinnati Children’s Hospital, teens recovering from persistent concussion who played the SuperBetter app for 3-6 weeks in conjunction with medical care had significantly greater reductions in concussion symptoms and increases in optimism compared to patients receiving standard medical care.
BEHAVIOR CHANGE PRACTICES
In an analysis of 52 exercise and physical activity game apps for inclusion of Health Behavior Theory (HBT) principles, SuperBetter received by far the highest score (76 out of 100). The average score across all game apps evaluated was 15.
An article published in Journal of Pediatric Psychology used SuperBetter as the case study to demonstrate the application of a practical, empirically guided framework to help psychologists select appropriate mental health apps for pediatric populations.
CHRONIC PAIN MANAGEMENT
In an evaluation of 19 apps for people with chronic pain SuperBetter is among three apps to receive the highest mark for including best practices for pain self-management.